Compute the natural logarithm of exp(x) + exp(y).
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Evaluates the [natural logarithm][@stdlib/math/base/special/ln] of
exp(x) + exp(y)
.
logaddexp()
is useful when probabilities are so small as to exceed the normal range of floating-point numbers.bash
npm install @stdlib/math-base-special-logaddexp
script
tag without installation and bundlers, use the [ES Module][es-module] available on the [esm
][esm-url] branch (see [README][esm-readme]).deno
][deno-url] branch (see [README][deno-readme] for usage intructions).umd
][umd-url] branch (see [README][umd-readme]).javascript
var logaddexp = require( '@stdlib/math-base-special-logaddexp' );
exp(x) + exp(y)
.javascript
var v = logaddexp( 90.0, 90.0 );
// returns ~90.6931
v = logaddexp( -20.0, 90.0 );
// returns 90.0
v = logaddexp( 0.0, -100.0 );
// returns ~3.7201e-44
v = logaddexp( NaN, 1.0 );
// returns NaN
javascript
var incrspace = require( '@stdlib/array-base-incrspace' );
var logaddexp = require( '@stdlib/math-base-special-logaddexp' );
var x = incrspace( -100.0, 100.0, 1.0 );
var v;
var i;
var j;
for ( i = 0; i < x.length; i++ ) {
for ( j = i; j < x.length; j++ ) {
v = logaddexp( x[ i ], x[ j ] );
console.log( 'x: %d, y: %d, f(x, y): %d', x[ i ], x[ j ], v );
}
}
c
#include "stdlib/math/base/special/logaddexp.h"
exp(x) + exp(y)
.c
double out = stdlib_base_logaddexp( 90.0, 90.0 );
// returns ~90.6931
out = stdlib_base_logaddexp( -20.0, 90.0 );
// returns 90.0
[in] double
input value.[in] double
input value.c
double stdlib_base_logaddexp( const double x, const double y );
c
#include "stdlib/math/base/special/logaddexp.h"
#include <stdlib.h>
#include <stdio.h>
int main( void ) {
double x;
double y;
double v;
int i;
for ( i = 0; i < 100; i++ ) {
x = ( ( (double)rand() / (double)RAND_MAX ) * 200.0 ) - 100.0;
y = ( ( (double)rand() / (double)RAND_MAX ) * 200.0 ) - 100.0;
v = stdlib_base_logaddexp( x, y );
printf( "x: %lf, y: %lf, logaddexp(x, y): %lf\n", x, y, v );
}
}